
If the next big update to Chrome lets you tap on an event and have turn-by-turn navigation to your friends at that event just appear on your screen, you're way more likely to use and enjoy it. Considering half of all Smartphone owners install an average of 1.5 apps per month, it's a much better idea to get someone to use something they already have installed for a new AR experience.
#Tango argen how to#
Right now, getting someone to use AR means having them install a new app and learn how to use it. Google is also pushing AR-ready web browsers as the next phase of this experiment, so you don't have to install apps to see an AR object.

But the Tango parts are only part of the story. The ability to move around an AR object without it moving around, and the ability to adjust how that thing is lit compared to everything else in the room, is a big part of how Tango helps ARCore stand apart from ARKit. Google's "Visual Positioning System" that was announced alongside this new Daydream system has its roots in Tango.ĪRCore and Tango are parts of the same plan for Google, and that's an important thing to keep in mind. Google has been using parts of Tango for months in another project, Daydream Standalone. It's difficult to look at Google announcing ARCore as anything other than a knee-jerk reaction to Apple announcing ARKit, but the overall strategy here is important. The big benefit here is it runs on millions of Android phones, which is a huge deal compared to the existing number of Tango users. It removes the hardware component, but uses a lot of the Tango smarts to make these simpler AR constructs look and feel more realistic.


Instead of needing specialized hardware for super accurate Augmented Reality, which raises the cost of the phone, what if you could use already existing Android phones for simpler forms of AR? That's the whole point behind ARKit.
